The role of the writer in creating narrative-driven digital educational games
thesisposted on 2017-02-01, 00:00 authored by Luke Conrad Jackson
The two interlocking studies within this inquiry were undertaken to discover how the writers of narrative-driven digital educational games can improve these games’ potential effectiveness, using action and textual elements. This was achieved by conducting a critical analysis of the literature, analysing best practice games and interviewing their writers.
Paginationix, 287 pages : illustrations, tables, graphs, some coloured