Wireless haptic rendering for mobile platforms

Abdelrahman, Wael, Wei, Lei, Mullins, James and Nahavandi, Saeid 2012, Wireless haptic rendering for mobile platforms, in SMC 2012 : Proceedings of the 2012 IEEE International Conference on Systems, Man, and Cybernetics, IEEE, Los Alamitos, Calif, pp. 2213-2217, doi: 10.1109/ICSMC.2012.6378069.

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Title Wireless haptic rendering for mobile platforms
Author(s) Abdelrahman, Wael
Wei, Lei
Mullins, James
Nahavandi, SaeidORCID iD for Nahavandi, Saeid orcid.org/0000-0002-0360-5270
Conference name IEEE Systems, Man and Cybernetics. Conference (2012 : Seoul, Korea)
Conference location Seoul, Korea
Conference dates 14-17 Oct. 2012
Title of proceedings SMC 2012 : Proceedings of the 2012 IEEE International Conference on Systems, Man, and Cybernetics
Editor(s) [Unknown]
Publication date 2012
Conference series IEEE Systems, Man and Cybernetics Conference
Start page 2213
End page 2217
Total pages 5
Publisher IEEE
Place of publication Los Alamitos, Calif
Keyword(s) haptic rendering
human computer interaction
Summary Computer haptics has so far been performed on a personal computer (PC). Off the shelf haptic devices provide only PC interfaces and software drivers for control and communication. The new wave of high capable tablet PCs and high end smart phones introduced new platforms for haptic applications. The major problem was to communicate wirelessly to provide user convenience and support mobility which is an essential feature for these platforms. In this paper we provide a wireless layered communication protocol and a hardware setup that enables off the shelf haptic devices to communicate wirelessly with a mobile device. The layers in the protocol enable the change of any hardware components without affecting the data flow. However, the adoption of the wireless interface instead of the wired one comes with the price of speed. Haptic refresh loops require a relatively high refresh rate of 1000 Hz compared to graphics loop which require between 30 and 60 only. An interpolation algorithm was demonstrated to compensate the latency and secure a stable user experience. The introduced setup was tested against portable environments and the users could perform similar functionalities to what are available on a wired setup to a PC.
ISBN 9781467317146
Language eng
DOI 10.1109/ICSMC.2012.6378069
Field of Research 080602 Computer-Human Interaction
Socio Economic Objective 970108 Expanding Knowledge in the Information and Computing Sciences
HERDC Research category E1 Full written paper - refereed
Copyright notice ©2012, IEEE
Persistent URL http://hdl.handle.net/10536/DRO/DU:30050966

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